Document Type
Conference Proceeding
Publication Date
2011
Abstract
Summary form only given. Spoken language technologies have reached enough maturity to be integrated in many applications in eHealth and eLearning. The challenges and the potential are enormous. There are many other areas in which this claim could be equally made, but these two areas share many technical issues and, of course, they also share a huge significance from a social point of view. This was the driving force for our recent efforts at the Spoken Language Systems Lab of INESC-ID in terms of eHealth and eLearning. This talk tries to give an overview of these efforts and, in spite of the fact that they will be demonstrated for the Portuguese language, it will also try to emphasize how easily they can be extended to new languages.
Recommended Citation
Longstreet, C. Shaun and Cooper, Kendra M. L., "Using Games in Software Engineering Education to Increase Student Success and Retention" (2011). Center for Teaching and Learning Research and Publications. 12.
https://epublications.marquette.edu/ctl_leadership/12
Comments
Accepted version. Published as part of the proceedings of the conference, 2011 24th IEEE-CS Conference on Software Engineering Education and Training (CSEE&T), 2011: 554. DOI. © 2011 Institute of Electrical and Electronics Engineers (IEEE). Used with permission.