Document Type
Conference Proceeding
Language
eng
Format of Original
6 p.
Publication Date
10-22-2015
Publisher
Institute of Electrical and Electronics Engineers (IEEE)
Source Publication
2015 IEEE Blocks and Beyond Workshop
Source ISSN
978-1-4673-8367-7
Abstract
We build on the success of the Exploring Computer Science (ECS) curriculum, which has improved the accessibility of a Computer Science education to students of all backgrounds. While ECS has been well-received by its students and successful in reaching many students of diverse backgrounds, it currently suffers from a final module which is expensive and offers no easy transition to text-based programming. This module, which teaches robotics as an application of computing, rests on the LEGO Mindstorms1 platform. The Mindstorms have a block-based programming language that abstracts too much code to be of any use for making a transition from block-based programming to text-based programming. They are also more expensive than most schools can afford. This paper reports on one aspect of our successful effort to create an alternative curriculum which meets the same curriculum objectives as the current sixth module, but for a reduced price.
Recommended Citation
Bajzek, Matthew; Bort, Heather; Hunpatin, Omokolade; Mivshek, Luke; Much, Tyler; O'Hare, Casey; and Brylow, Dennis, "MUzECS: Embedded Blocks for Exploring Computer Science" (2015). Mathematics, Statistics and Computer Science Faculty Research and Publications. 438.
https://epublications.marquette.edu/mscs_fac/438
Comments
Accepted version. Published as part of the proceedings of the conference, 2015 IEEE Blocks and Beyond Workshop, 2015: 127-132. DOI. © 2015 The Institute of Electrical and Electronics Engineers. Used with permission.